
Synchrony is a first person shooter mod with platforming puzzles, built with the Unreal Engine 3. The player explores a "virtual reconstruction" of an ancient medieval environment, equipped with a device designed to "synchronize" unstable objects within the game world, bringing them in or out of existence.
The device also pins enemies to objects or walls. These enemies will have to be eliminated by cleverly removing and bringing back objects in the game world in different orders for various lengths of time.
I was responsible for the design and creation of the levels.
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